Necromancers have some of the most powerful spells, with the longest recharge and highest energy cost.
Always remember, when choosing secondary skills, that native skills often have better synergy with the profession's purpose, interact better with the profession's other skills, and benefit from runes.
Warrior
- While often looked down upon, "Meleemancers" can be effective in some rare circumstances. This style of play, however, is difficult to balance, and often suffers either quick deaths or ineffective attacks.
Ranger
- Serpent's Quickness can accelerate slow recharging spells.
- Energizing Wind can cut down the cost of 25-energy skills such as Animate Bone Fiend to manageable levels.
Elementalist
- Glyph of Lesser Energy can be used for energy management.
Mesmer
- Skills in the Inspiration line such as Ether Signet and Leech Signet can be used for additional energy management.
- Mantra of Inscriptions combines with Signet of Lost Souls for energy management.
- Echo and Arcane Echo can be used to increase the damage potential of some of the longer recharging necromancer skills.
Monk
- the 55hp solo Necromancer is a very effective farming tactic.
- Minion Masters sometimes use Heal Area as minion maintenance with Blood of the Master, although this split can draw points from other necromancer attributes where it would be more useful.
Assassin
- Deadly Arts hexes such as Enduring Toxin can be combined with a Necromancer's hexes.
- Signet of Toxic Shock and other deadly arts combines well with Toxic Chill.
- Enduring Toxin, Mark of Death and other deadly arts hexes combine well with Soul Barbs.
Ritualist
- A Necromancer spirit spammer rarely has to worry about running out of energy.
- A Necromancer can function as a healer using Restoration Magic, managing it's energy with the Soul Reaping bonus.
Paragon
- A minion-master can use "Fall Back!" to heal his army on the move, however, this is one of the very few shouts that affect minions.
Dervish
- Mystic Regeneration can combine with necromancer enchantments such as Dark Bond and Aura of the Lich, but this tactic is easily outpaced by Blood Renewal.